authelia/internal/authentication/const.go
Amir Zarrinkafsh e67f63ee44
[CI] Add godot linter (#958)
* [CI] Add godot linter

* Implement godot recommendations
2020-05-02 15:06:39 +10:00

46 lines
1.4 KiB
Go

package authentication
// Level is the type representing a level of authentication.
type Level int
const (
// NotAuthenticated if the user is not authenticated yet.
NotAuthenticated Level = iota
// OneFactor if the user has passed first factor only.
OneFactor Level = iota
// TwoFactor if the user has passed two factors.
TwoFactor Level = iota
)
const (
// TOTP Method using Time-Based One-Time Password applications like Google Authenticator.
TOTP = "totp"
// U2F Method using U2F devices like Yubikeys.
U2F = "u2f"
// Push Method using Duo application to receive push notifications.
Push = "mobile_push"
)
// PossibleMethods is the set of all possible 2FA methods.
var PossibleMethods = []string{TOTP, U2F, Push}
const (
// HashingAlgorithmArgon2id Argon2id hash identifier.
HashingAlgorithmArgon2id = "argon2id"
// HashingAlgorithmSHA512 SHA512 hash identifier.
HashingAlgorithmSHA512 = "6"
)
// These are the default values from the upstream crypt module we use them to for GetInt
// and they need to be checked when updating github.com/simia-tech/crypt.
const (
HashingDefaultArgon2idTime = 1
HashingDefaultArgon2idMemory = 32 * 1024
HashingDefaultArgon2idParallelism = 4
HashingDefaultArgon2idKeyLength = 32
HashingDefaultSHA512Iterations = 5000
)
// HashingPossibleSaltCharacters represents valid hashing runes.
var HashingPossibleSaltCharacters = []rune("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789+/")