authelia/internal/authentication/const.go
Amir Zarrinkafsh de2c5836fd
[Buildkite] Introduce CI linting with golangci-lint and reviewdog (#832)
* [Buildkite] Introduce CI linting with golangci-lint and reviewdog

* Initial pass of golangci-lint

* Add gosimple (megacheck) recommendations

* Add golint recommendations

* [BUGFIX] Migrate authentication traces from v3 mongodb

* Add deadcode recommendations

* [BUGFIX] Fix ShortTimeouts suite when run in dev workflow

* Add unused recommendations

* Add unparam recommendations

* Disable linting on unfixable errors instead of skipping files

* Adjust nolint notation for unparam

* Fix ineffectual assignment to err raised by linter.

* Export environment variable in agent hook

* Add ineffassign recommendations

* Add staticcheck recommendations

* Add gocyclo recommendations

* Adjust ineffassign recommendations

Co-authored-by: Clement Michaud <clement.michaud34@gmail.com>
2020-04-09 11:05:17 +10:00

45 lines
1.4 KiB
Go

package authentication
// Level is the type representing a level of authentication
type Level int
const (
// NotAuthenticated if the user is not authenticated yet
NotAuthenticated Level = iota
// OneFactor if the user has passed first factor only
OneFactor Level = iota
// TwoFactor if the user has passed two factors
TwoFactor Level = iota
)
const (
// TOTP Method using Time-Based One-Time Password applications like Google Authenticator
TOTP = "totp"
// U2F Method using U2F devices like Yubikeys
U2F = "u2f"
// Push Method using Duo application to receive push notifications
Push = "mobile_push"
)
// PossibleMethods is the set of all possible 2FA methods
var PossibleMethods = []string{TOTP, U2F, Push}
const (
//Argon2id Hash Identifier
HashingAlgorithmArgon2id = "argon2id"
//SHA512 Hash Identifier
HashingAlgorithmSHA512 = "6"
)
// These are the default values from the upstream crypt module, we use them to for GetInt, and they need to be checked when updating github.com/simia-tech/crypt
const (
HashingDefaultArgon2idTime = 1
HashingDefaultArgon2idMemory = 32 * 1024
HashingDefaultArgon2idParallelism = 4
HashingDefaultArgon2idKeyLength = 32
HashingDefaultSHA512Iterations = 5000
)
// HashingPossibleSaltCharacters represents valid hashing runes
var HashingPossibleSaltCharacters = []rune("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789+/")