authelia/internal/handlers/handler_reset_password_step2.go
Amir Zarrinkafsh e67f63ee44
[CI] Add godot linter (#958)
* [CI] Add godot linter

* Implement godot recommendations
2020-05-02 15:06:39 +10:00

49 lines
1.4 KiB
Go

package handlers
import (
"fmt"
"github.com/authelia/authelia/internal/middlewares"
)
// ResetPasswordPost handler for resetting passwords.
func ResetPasswordPost(ctx *middlewares.AutheliaCtx) {
userSession := ctx.GetSession()
// Those checks unsure that the identity verification process has been initiated and completed successfully
// otherwise PasswordReset would not be set to true. We can improve the security of this check by making the
// request expire at some point because here it only expires when the cookie expires.
if userSession.PasswordResetUsername == nil {
ctx.Error(fmt.Errorf("No identity verification process has been initiated"), unableToResetPasswordMessage)
return
}
var requestBody resetPasswordStep2RequestBody
err := ctx.ParseBody(&requestBody)
if err != nil {
ctx.Error(err, unableToResetPasswordMessage)
return
}
err = ctx.Providers.UserProvider.UpdatePassword(*userSession.PasswordResetUsername, requestBody.Password)
if err != nil {
ctx.Error(fmt.Errorf("Unable to update password: %s", err), unableToResetPasswordMessage)
return
}
ctx.Logger.Debugf("Password of user %s has been reset", *userSession.PasswordResetUsername)
// Reset the request.
userSession.PasswordResetUsername = nil
err = ctx.SaveSession(userSession)
if err != nil {
ctx.Error(fmt.Errorf("Unable to update password reset state: %s", err), operationFailedMessage)
return
}
ctx.ReplyOK()
}